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https://github.com/tumic0/GPXSee.git
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Improved marine lights presentation
This commit is contained in:
parent
9f1808274f
commit
0896b54831
@ -19,13 +19,37 @@ using namespace IMG;
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#define TEXT_EXTENT 160
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#define TEXT_EXTENT 160
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#define ICON_PADDING 2
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#define ICON_PADDING 2
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#define RANGE_FACTOR 4
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#define RANGE_FACTOR 4
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#define RANGE_MIN 6
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#define ROAD 0
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#define ROAD 0
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#define WATER 1
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#define WATER 1
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#define AREA(rect) \
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#define AREA(rect) \
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(rect.size().width() * rect.size().height())
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(rect.size().width() * rect.size().height())
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struct Sector
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{
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Sector(Light::Color color, quint32 start, quint32 end)
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: color(color), start(start), end(end) {}
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bool operator==(const Sector &other) const
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{
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return (color == other.color && start == other.start && end == other.end);
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}
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bool operator<(const Sector &other) const
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{
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if (color == other.color) {
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if (start == other.start)
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return end < other.end;
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else
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return start < other.start;
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} else
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return color < other.color;
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}
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Light::Color color;
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quint32 start;
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quint32 end;
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};
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static const QColor textColor(Qt::black);
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static const QColor textColor(Qt::black);
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static const QColor haloColor(Qt::white);
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static const QColor haloColor(Qt::white);
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static const QColor shieldColor(Qt::white);
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static const QColor shieldColor(Qt::white);
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@ -239,6 +263,7 @@ void RasterTile::drawSectorLights(QPainter *painter,
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for (int i = 0; i < lights.size(); i++) {
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for (int i = 0; i < lights.size(); i++) {
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const MapData::Point *p = lights.at(i);
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const MapData::Point *p = lights.at(i);
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QPoint pos(p->coordinates.lon(), p->coordinates.lat());
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QPoint pos(p->coordinates.lon(), p->coordinates.lat());
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QMap<Sector, quint32> rangeMap;
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for (int j = 0; j < p->lights.size(); j++) {
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for (int j = 0; j < p->lights.size(); j++) {
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const Light &l = p->lights.at(j);
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const Light &l = p->lights.at(j);
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@ -248,8 +273,16 @@ void RasterTile::drawSectorLights(QPainter *painter,
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const Light::Sector &start = l.sectors().at(k);
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const Light::Sector &start = l.sectors().at(k);
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const Light::Sector &end = (k == l.sectors().size() - 1)
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const Light::Sector &end = (k == l.sectors().size() - 1)
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? l.sectors().at(0) : l.sectors().at(k+1);
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? l.sectors().at(0) : l.sectors().at(k+1);
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quint32 angle = end.angle() - start.angle();
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if (start.color() && (angle || start.range())) {
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quint32 range = start.range() ? start.range() : 6;
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Sector s(start.color(), start.angle(), end.angle());
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if (rangeMap.value(s) >= range)
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continue;
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else
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rangeMap.insert(s, range);
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if (start.color()) {
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double a1 = -(end.angle() / 10.0 + 90.0);
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double a1 = -(end.angle() / 10.0 + 90.0);
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double a2 = -(start.angle() / 10.0 + 90.0);
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double a2 = -(start.angle() / 10.0 + 90.0);
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if (a1 > a2)
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if (a1 > a2)
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@ -258,9 +291,7 @@ void RasterTile::drawSectorLights(QPainter *painter,
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if (as == 0)
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if (as == 0)
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as = 360;
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as = 360;
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QRect rect(lightRect(pos, start.range()
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QRect rect(lightRect(pos, range));
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? start.range() : RANGE_MIN));
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painter->setPen(QPen(Qt::black, 6, Qt::SolidLine,
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painter->setPen(QPen(Qt::black, 6, Qt::SolidLine,
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Qt::FlatCap));
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Qt::FlatCap));
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painter->drawArc(rect, a1 * 16, as * 16);
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painter->drawArc(rect, a1 * 16, as * 16);
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@ -268,7 +299,7 @@ void RasterTile::drawSectorLights(QPainter *painter,
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Qt::SolidLine, Qt::FlatCap));
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Qt::SolidLine, Qt::FlatCap));
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painter->drawArc(rect, a1 * 16, as * 16);
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painter->drawArc(rect, a1 * 16, as * 16);
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if (a2 - a1 != 0) {
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if (angle) {
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QLineF ln(pos, QPointF(pos.x() + rect.width(),
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QLineF ln(pos, QPointF(pos.x() + rect.width(),
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pos.y()));
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pos.y()));
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ln.setAngle(a1);
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ln.setAngle(a1);
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@ -279,9 +310,14 @@ void RasterTile::drawSectorLights(QPainter *painter,
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}
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}
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}
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}
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}
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}
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} else if (l.range() > RANGE_MIN) {
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} else if (l.color() && l.range()) {
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QRect rect(lightRect(pos, l.range()));
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Sector s(l.color(), 0, 3600);
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if (rangeMap.value(s) >= l.range())
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continue;
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else
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rangeMap.insert(s, l.range());
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QRect rect(lightRect(pos, l.range()));
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painter->setPen(QPen(Qt::black, 6, Qt::SolidLine, Qt::FlatCap));
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painter->setPen(QPen(Qt::black, 6, Qt::SolidLine, Qt::FlatCap));
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painter->drawArc(rect, 0, 360 * 16);
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painter->drawArc(rect, 0, 360 * 16);
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painter->setPen(QPen(Style::color(l.color()), 4, Qt::SolidLine,
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painter->setPen(QPen(Style::color(l.color()), 4, Qt::SolidLine,
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@ -463,19 +499,47 @@ void RasterTile::processShields(const QList<MapData::Poly> &lines,
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}
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}
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}
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}
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static bool showAsSector(const QVector<Light> &lights)
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static bool sectorLight(const QVector<Light> &lights)
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{
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{
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for (int i = 0; i < lights.size(); i++) {
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for (int i = 0; i < lights.size(); i++) {
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const Light &l = lights.at(i);
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const Light &l = lights.at(i);
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if ((l.color() && l.range() > RANGE_MIN) || !l.sectors().isEmpty())
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if (l.color() && l.range())
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return true;
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return true;
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for (int j = 0; j < l.sectors().size(); j++) {
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const Light::Sector &start = l.sectors().at(j);
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const Light::Sector &end = (j == l.sectors().size() - 1)
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? l.sectors().at(0) : l.sectors().at(j+1);
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quint32 angle = end.angle() - start.angle();
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if (start.color() && (angle || start.range()))
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return true;
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}
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}
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}
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return false;
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return false;
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}
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}
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static Light::Color ordinaryLight(const QVector<Light> &lights)
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{
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for (int i = 0; i < lights.size(); i++) {
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const Light &l = lights.at(i);
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if (l.color() && !l.range())
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return l.color();
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for (int j = 0; j < l.sectors().size(); j++) {
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const Light::Sector &start = l.sectors().at(j);
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const Light::Sector &end = (j == l.sectors().size() - 1)
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? l.sectors().at(0) : l.sectors().at(j+1);
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quint32 angle = end.angle() - start.angle();
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if (start.color() && !angle && !start.range())
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return start.color();
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}
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}
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return Light::None;
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}
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void RasterTile::processPoints(QList<MapData::Point> &points,
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void RasterTile::processPoints(QList<MapData::Point> &points,
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QList<TextItem*> &textItems, QList<const MapData::Point*> &lights)
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QList<TextItem*> &textItems, QList<TextItem *> &lights,
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QList<const MapData::Point*> §orLights)
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{
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{
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std::sort(points.begin(), points.end());
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std::sort(points.begin(), points.end());
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@ -484,10 +548,10 @@ void RasterTile::processPoints(QList<MapData::Point> &points,
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const Style *style = _data->style();
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const Style *style = _data->style();
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const Style::Point &ps = style->point(point.type);
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const Style::Point &ps = style->point(point.type);
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bool poi = Style::isPOI(point.type);
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bool poi = Style::isPOI(point.type);
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bool sl = showAsSector(point.lights);
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bool sl = sectorLight(point.lights);
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if (sl)
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if (sl)
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lights.append(&point);
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sectorLights.append(&point);
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const QString *label = point.label.text().isEmpty()
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const QString *label = point.label.text().isEmpty()
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? 0 : &(point.label.text());
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? 0 : &(point.label.text());
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@ -511,17 +575,15 @@ void RasterTile::processPoints(QList<MapData::Point> &points,
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color, hcolor, 0, ICON_PADDING);
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color, hcolor, 0, ICON_PADDING);
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if (item->isValid() && (sl || !item->collides(textItems))) {
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if (item->isValid() && (sl || !item->collides(textItems))) {
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textItems.append(item);
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textItems.append(item);
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for (int j = 0; j < point.lights.size(); j++) {
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Light::Color color = ordinaryLight(point.lights);
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const Light &l = point.lights.at(j);
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if (color)
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if (l.color() && l.range() <= RANGE_MIN) {
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lights.append(new TextPointItem(pos + style->lightOffset(),
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textItems.append(new TextPointItem(pos + style->lightOffset(),
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0, 0, style->light(color), 0, 0, 0, 0));
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0, 0, style->light(l.color()), 0, 0, 0, 0));
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break;
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}
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}
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} else
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} else
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delete item;
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delete item;
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}
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}
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}
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}
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void RasterTile::fetchData(QList<MapData::Poly> &polygons,
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void RasterTile::fetchData(QList<MapData::Poly> &polygons,
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@ -606,8 +668,8 @@ void RasterTile::render()
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QList<MapData::Poly> polygons;
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QList<MapData::Poly> polygons;
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QList<MapData::Poly> lines;
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QList<MapData::Poly> lines;
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QList<MapData::Point> points;
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QList<MapData::Point> points;
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QList<TextItem*> textItems;
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QList<TextItem*> textItems, lights;
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QList<const MapData::Point*> lights;
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QList<const MapData::Point*> sectorLights;
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QImage arrows[2];
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QImage arrows[2];
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arrows[ROAD] = Util::svg2img(":/symbols/oneway.svg", _ratio);
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arrows[ROAD] = Util::svg2img(":/symbols/oneway.svg", _ratio);
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@ -618,7 +680,7 @@ void RasterTile::render()
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ll2xy(lines);
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ll2xy(lines);
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ll2xy(points);
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ll2xy(points);
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processPoints(points, textItems, lights);
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processPoints(points, textItems, lights, sectorLights);
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processPolygons(polygons, textItems);
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processPolygons(polygons, textItems);
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processLines(lines, textItems, arrows);
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processLines(lines, textItems, arrows);
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@ -633,9 +695,11 @@ void RasterTile::render()
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drawPolygons(&painter, polygons);
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drawPolygons(&painter, polygons);
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drawHillShading(&painter);
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drawHillShading(&painter);
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drawLines(&painter, lines);
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drawLines(&painter, lines);
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drawSectorLights(&painter, lights);
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drawTextItems(&painter, lights);
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drawSectorLights(&painter, sectorLights);
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drawTextItems(&painter, textItems);
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drawTextItems(&painter, textItems);
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qDeleteAll(lights);
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qDeleteAll(textItems);
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qDeleteAll(textItems);
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//painter.setPen(Qt::red);
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//painter.setPen(Qt::red);
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@ -60,18 +60,22 @@ private:
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void ll2xy(QList<MapData::Poly> &polys) const;
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void ll2xy(QList<MapData::Poly> &polys) const;
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void ll2xy(QList<MapData::Point> &points) const;
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void ll2xy(QList<MapData::Point> &points) const;
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void drawPolygons(QPainter *painter, const QList<MapData::Poly> &polygons) const;
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void drawPolygons(QPainter *painter,
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const QList<MapData::Poly> &polygons) const;
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void drawLines(QPainter *painter, const QList<MapData::Poly> &lines) const;
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void drawLines(QPainter *painter, const QList<MapData::Poly> &lines) const;
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void drawTextItems(QPainter *painter, const QList<TextItem*> &textItems) const;
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void drawTextItems(QPainter *painter,
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const QList<TextItem*> &textItems) const;
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void drawHillShading(QPainter *painter) const;
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void drawHillShading(QPainter *painter) const;
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void drawSectorLights(QPainter *painter, const QList<const MapData::Point*> &lights) const;
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void drawSectorLights(QPainter *painter,
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const QList<const MapData::Point*> &lights) const;
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void processPolygons(const QList<MapData::Poly> &polygons,
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void processPolygons(const QList<MapData::Poly> &polygons,
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QList<TextItem *> &textItems);
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QList<TextItem *> &textItems);
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void processLines(QList<MapData::Poly> &lines, QList<TextItem*> &textItems,
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void processLines(QList<MapData::Poly> &lines, QList<TextItem*> &textItems,
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const QImage (&arrows)[2]);
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const QImage (&arrows)[2]);
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void processPoints(QList<MapData::Point> &points, QList<TextItem*> &textItems,
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void processPoints(QList<MapData::Point> &points,
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QList<const MapData::Point *> &lights);
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QList<TextItem*> &textItems, QList<TextItem*> &lights,
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QList<const MapData::Point*> §orLights);
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void processShields(const QList<MapData::Poly> &lines,
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void processShields(const QList<MapData::Poly> &lines,
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QList<TextItem*> &textItems);
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QList<TextItem*> &textItems);
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void processStreetNames(const QList<MapData::Poly> &lines,
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void processStreetNames(const QList<MapData::Poly> &lines,
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