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Removed path item caching (made obsolete by OpenGL rendering)
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@ -11,11 +11,6 @@ void PathItem::updateShape()
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QPainterPathStroker s;
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s.setWidth((_width + 1) * 1.0/scale());
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_shape = s.createStroke(_path);
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if (qMax(boundingRect().width(), boundingRect().height()) * scale() <= 768)
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setCacheMode(QGraphicsItem::DeviceCoordinateCache);
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else
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setCacheMode(QGraphicsItem::NoCache);
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}
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PathItem::PathItem(QGraphicsItem *parent) : QGraphicsObject(parent)
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