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Optimization
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@ -70,33 +70,22 @@ static int minShieldZoom(Shield::Type type)
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}
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}
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}
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}
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static qreal area(const QVector<QPointF> &polygon)
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{
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qreal area = 0;
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for (int i = 0; i < polygon.size(); i++) {
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int j = (i + 1) % polygon.size();
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area += polygon.at(i).x() * polygon.at(j).y();
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area -= polygon.at(i).y() * polygon.at(j).x();
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}
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area /= 2.0;
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return area;
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}
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static QPointF centroid(const QVector<QPointF> &polygon)
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static QPointF centroid(const QVector<QPointF> &polygon)
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{
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{
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qreal area = 0;
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qreal cx = 0, cy = 0;
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qreal cx = 0, cy = 0;
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qreal factor = 1.0 / (6.0 * area(polygon));
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for (int i = 0; i < polygon.size(); i++) {
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for (int i = 0; i < polygon.size(); i++) {
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int j = (i + 1) % polygon.size();
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int j = (i == polygon.size() - 1) ? 0 : i + 1;
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qreal f = (polygon.at(i).x() * polygon.at(j).y() - polygon.at(j).x()
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qreal f = (polygon.at(i).x() * polygon.at(j).y() - polygon.at(j).x()
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* polygon.at(i).y());
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* polygon.at(i).y());
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area += f;
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cx += (polygon.at(i).x() + polygon.at(j).x()) * f;
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cx += (polygon.at(i).x() + polygon.at(j).x()) * f;
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cy += (polygon.at(i).y() + polygon.at(j).y()) * f;
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cy += (polygon.at(i).y() + polygon.at(j).y()) * f;
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}
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}
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qreal factor = 1.0 / (3.0 * area);
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return QPointF(cx * factor, cy * factor);
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return QPointF(cx * factor, cy * factor);
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}
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}
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@ -15,33 +15,22 @@ using namespace Mapsforge;
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static double LIMIT = cos(deg2rad(170));
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static double LIMIT = cos(deg2rad(170));
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static qreal area(const QPainterPath &polygon)
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{
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qreal area = 0;
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for (int i = 0; i < polygon.elementCount(); i++) {
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int j = (i + 1) % polygon.elementCount();
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area += polygon.elementAt(i).x * polygon.elementAt(j).y;
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area -= polygon.elementAt(i).y * polygon.elementAt(j).x;
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}
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area /= 2.0;
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return area;
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}
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static QPointF centroid(const QPainterPath &polygon)
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static QPointF centroid(const QPainterPath &polygon)
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{
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{
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qreal area = 0;
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qreal cx = 0, cy = 0;
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qreal cx = 0, cy = 0;
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qreal factor = 1.0 / (6.0 * area(polygon));
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for (int i = 0; i < polygon.elementCount(); i++) {
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for (int i = 0; i < polygon.elementCount(); i++) {
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int j = (i + 1) % polygon.elementCount();
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int j = (i == polygon.elementCount() - 1) ? 0 : i + 1;
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qreal f = (polygon.elementAt(i).x * polygon.elementAt(j).y
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qreal f = (polygon.elementAt(i).x * polygon.elementAt(j).y
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- polygon.elementAt(j).x * polygon.elementAt(i).y);
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- polygon.elementAt(j).x * polygon.elementAt(i).y);
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area += f;
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cx += (polygon.elementAt(i).x + polygon.elementAt(j).x) * f;
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cx += (polygon.elementAt(i).x + polygon.elementAt(j).x) * f;
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cy += (polygon.elementAt(i).y + polygon.elementAt(j).y) * f;
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cy += (polygon.elementAt(i).y + polygon.elementAt(j).y) * f;
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}
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}
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qreal factor = 1.0 / (3.0 * area);
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return QPointF(cx * factor, cy * factor);
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return QPointF(cx * factor, cy * factor);
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}
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}
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