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Added Android slow file access info
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<p>Due to the limited file system access on Android, all map formats that consist of
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<p>Due to the limited file system access on Android, all map formats that consist of
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multiple files (eg. OziExplorer maps or World-file georeferenced images) will not load
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multiple files (eg. OziExplorer maps or World-file georeferenced images) will not load
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properly when loaded from the application menu. You have to put such maps
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properly when loaded from the application menu. You have to put such maps
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to the GPXSee map directory to make them work.</p>
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to the GPXSee map directory to make them work. The same applies to all SQLite-based
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map formats because of a Qt bug/limitation.</p>
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<p>The same applies to all SQLite-based map formats.</p>
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<p>Even though all other maps will load from the application menu, it is strongly
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recommended for all offline maps to be also moved to the GPXSee map directory as the file
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access on Android is two orders of magnitude (100x!) slower when the file is located
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and opened from some "user folder" than if it is accessed/opened in the application folder.
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Especially IMG maps on new Android versions (>=11) are almost unusable when opened from
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the application menu.</p>
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<h3>OpenGL</h3>
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<h3>OpenGL</h3>
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<p>There are numerous OpenGL issues in Qt that cause some kind of broken rendering
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<p>There are numerous OpenGL issues in Qt that cause some kind of broken rendering
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