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Move the tables to the function where they are used
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@ -7,33 +7,6 @@ using namespace IMG;
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enum Charset {Normal, Symbol, Special};
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static const quint8 NORMAL_CHARS[] = {
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' ', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
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'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
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'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
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'X', 'Y', 'Z', '~', '~', '~', ' ', ' ',
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'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', '~', '~', '~', '~', '~', '~'
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};
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static const quint8 SYMBOL_CHARS[] = {
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'@', '!', '"', '#', '$', '%', '&', '\'',
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'(', ')', '*', '+', ',', '-', '.', '/',
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'~', '~', '~', '~', '~', '~', '~', '~',
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'~', '~', ':', ';', '<', '=', '>', '?',
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'~', '~', '~', '~', '~', '~', '~', '~',
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'~', '~', '~', '[', '\\', ']', '^', '_'
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};
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static const quint8 SPECIAL_CHARS[] = {
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'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
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'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
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'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
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'x', 'y', 'z', '~', '~', '~', '~', '~',
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'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', '~', '~', '~', '~', '~', '~'
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};
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static bool isAllUpperCase(const QString &str)
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{
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if (str.isEmpty())
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@ -75,6 +48,7 @@ static QByteArray ft2m(const QByteArray &str)
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return ok ? QByteArray::number(qRound(number * 0.3048)) : str;
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}
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LBLFile::~LBLFile()
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{
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delete _huffmanText;
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@ -189,6 +163,30 @@ Label LBLFile::str2label(const QVector<quint8> &str, bool capitalize,
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Label LBLFile::label6b(const SubFile *file, Handle &fileHdl, quint32 size,
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bool capitalize, bool convert) const
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{
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static const quint8 NORMAL_CHARS[] = {
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' ', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
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'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
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'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
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'X', 'Y', 'Z', '~', '~', '~', ' ', ' ',
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'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', '~', '~', '~', '~', '~', '~'
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};
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static const quint8 SYMBOL_CHARS[] = {
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'@', '!', '"', '#', '$', '%', '&', '\'',
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'(', ')', '*', '+', ',', '-', '.', '/',
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'~', '~', '~', '~', '~', '~', '~', '~',
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'~', '~', ':', ';', '<', '=', '>', '?',
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'~', '~', '~', '~', '~', '~', '~', '~',
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'~', '~', '~', '[', '\\', ']', '^', '_'
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};
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static const quint8 SPECIAL_CHARS[] = {
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'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
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'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
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'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
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'x', 'y', 'z', '~', '~', '~', '~', '~',
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'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', '~', '~', '~', '~', '~', '~'
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};
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Shield::Type shieldType = Shield::None;
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QByteArray label, shieldLabel;
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QByteArray *bap = &label;
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