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Render symbols/labels for not rendered areas
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@ -146,7 +146,7 @@ void RasterTile::processAreaLabels(QList<TextItem*> &textItems)
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const Style::TextRender *ti = 0;
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const Style::Symbol *si = 0;
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if (!path.closed || !path.path.elementCount())
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if (!path.closed)
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continue;
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for (int j = 0; j < labels.size(); j++) {
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@ -170,6 +170,9 @@ void RasterTile::processAreaLabels(QList<TextItem*> &textItems)
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if (!ti && !si)
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continue;
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if (!path.path.elementCount())
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path.path = painterPath(path.poly);
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const QImage *img = si ? &si->img() : 0;
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const QFont *font = ti ? &ti->font() : 0;
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const QColor *color = ti ? &ti->fillColor() : 0;
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