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Fixed scroll wheel zooming on devices with "fine-resolution wheels"
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5533f1e004
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@ -350,12 +350,12 @@ void GraphView::mousePressEvent(QMouseEvent *e)
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void GraphView::wheelEvent(QWheelEvent *e)
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{
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static int deg = 0;
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static int deg8 = 0;
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deg += e->angleDelta().y() / 8;
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if (qAbs(deg) < 15)
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deg8 += e->angleDelta().y();
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if (qAbs(deg8) < (15 * 8))
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return;
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deg = 0;
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deg8 = deg8 % (15 * 8);
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#if QT_VERSION < QT_VERSION_CHECK(5, 15, 0)
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QPointF pos = mapToScene(e->pos());
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@ -586,17 +586,17 @@ void MapView::zoom(int zoom, const QPoint &pos, bool shift)
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void MapView::wheelEvent(QWheelEvent *event)
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{
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static int deg = 0;
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static int deg8 = 0;
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bool shift = (event->modifiers() & MODIFIER) ? true : false;
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// Shift inverts the wheel axis on OS X, so use scrolling in both axes for
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// the zoom.
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int delta = event->angleDelta().y()
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? event->angleDelta().y() : event->angleDelta().x();
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deg += delta / 8;
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if (qAbs(deg) < 15)
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deg8 += delta;
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if (qAbs(deg8) < (15 * 8))
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return;
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deg = 0;
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deg8 = deg8 % (15 * 8);
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#if QT_VERSION < QT_VERSION_CHECK(5, 15, 0)
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zoom((delta > 0) ? 1 : -1, event->pos(), shift);
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