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Large areas (polygons) require a stencil buffer when drawn using OpenGL

This commit is contained in:
2019-04-15 22:14:59 +02:00
parent 4daa9fd55c
commit 82923a4529
2 changed files with 6 additions and 4 deletions

View File

@ -51,7 +51,7 @@ App::App(int &argc, char **argv) : QApplication(argc, argv)
"QThreadStorage: Thread X exited after QThreadStorage Y destroyed" */
Downloader::setNetworkManager(new QNetworkAccessManager(this));
DEM::setDir(ProgramPaths::demDir());
OPENGL_SET_SAMPLES(4);
OPENGL_SET_FORMAT(4, 8);
loadDatums();
loadPCSs();