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Do not unnecessary convert the image tiles to pixmaps
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@ -1,7 +1,6 @@
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#include <QPainter>
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#include "image.h"
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#define TILE_SIZE 256
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void Image::draw(QPainter *painter, const QRectF &rect, Map::Flags flags)
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@ -17,9 +16,9 @@ void Image::draw(QPainter *painter, const QRectF &rect, Map::Flags flags)
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for (int j = sr.top()/TILE_SIZE; j <= sr.bottom()/TILE_SIZE; j++) {
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QPoint tl(i * TILE_SIZE, j * TILE_SIZE);
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QRect tile(tl, QSize(TILE_SIZE, TILE_SIZE));
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QPixmap pm(QPixmap::fromImage(_img.copy(tile)));
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pm.setDevicePixelRatio(ratio);
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painter->drawPixmap(tl/ratio, pm);
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QImage img(_img.copy(tile));
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img.setDevicePixelRatio(ratio);
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painter->drawImage(tl/ratio, img);
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}
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}
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} else
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