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Optimization
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@ -129,9 +129,10 @@ QPainterPath RasterTile::painterPath(const Polygon &polygon) const
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for (int i = 0; i < polygon.size(); i++) {
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const QVector<Coordinates> &subpath = polygon.at(i);
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path.moveTo(ll2xy(subpath.first()));
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for (int j = 1; j < subpath.size(); j++)
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path.lineTo(ll2xy(subpath.at(j)));
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QVector<QPointF> p(subpath.size());
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for (int j = 0; j < subpath.size(); j++)
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p[j] = ll2xy(subpath.at(j));
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path.addPolygon(p);
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}
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return path;
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