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Yet another optimization
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@ -2,15 +2,23 @@
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GreatCircle::GreatCircle(const Coordinates &c1, const Coordinates &c2)
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{
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_lat1 = deg2rad(c1.lat());
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_lon1 = deg2rad(c1.lon());
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_lat2 = deg2rad(c2.lat());
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_lon2 = deg2rad(c2.lon());
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double lat1 = deg2rad(c1.lat());
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double lon1 = deg2rad(c1.lon());
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double lat2 = deg2rad(c2.lat());
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double lon2 = deg2rad(c2.lon());
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_cosLat1 = cos(_lat1);
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_cosLat2 = cos(_lat2);
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_d = 2 * asin(sqrt(pow((sin((_lat1 - _lat2) / 2)), 2) + _cosLat1
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* _cosLat2 * pow(sin((_lon1 - _lon2) / 2), 2)));
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double cosLat1 = cos(lat1);
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double cosLat2 = cos(lat2);
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_sinLat1 = sin(lat1);
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_sinLat2 = sin(lat2);
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_xA = cosLat1 * cos(lon1);
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_xB = cosLat2 * cos(lon2);
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_yA = cosLat1 * sin(lon1);
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_yB = cosLat2 * sin(lon2);
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_d = 2 * asin(sqrt(pow((sin((lat1 - lat2) / 2)), 2) + cosLat1 * cosLat2
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* pow(sin((lon1 - lon2) / 2), 2)));
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_sinD = sin(_d);
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}
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@ -18,9 +26,9 @@ Coordinates GreatCircle::pointAt(double f) const
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{
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double A = sin((1.0 - f) * _d) / _sinD;
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double B = sin(f * _d) / _sinD;
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double x = A * _cosLat1 * cos(_lon1) + B * _cosLat2 * cos(_lon2);
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double y = A * _cosLat1 * sin(_lon1) + B * _cosLat2 * sin(_lon2);
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double z = A * sin(_lat1) + B * sin(_lat2);
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double x = A * _xA + B * _xB;
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double y = A * _yA + B * _yB;
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double z = A * _sinLat1 + B * _sinLat2;
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return Coordinates(rad2deg(atan2(y, x)), rad2deg(atan2(z, sqrt(x*x + y*y))));
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}
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@ -11,10 +11,10 @@ public:
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Coordinates pointAt(double f) const;
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private:
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double _lat1, _lon1, _lat2, _lon2;
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double _cosLat1, _cosLat2;
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double _xA, _xB, _yA, _yB;
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double _d;
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double _sinD;
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double _sinLat1, _sinLat2;
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};
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#endif // GREATCIRCLE_H
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