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Code cleanup
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@ -81,18 +81,14 @@ QImage HillShading::render(const Matrix &m, quint8 alpha, double azimuth,
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double L = (c.a1 - c.a2 * d.dzdx - c.a3 * d.dzdy)
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/ sqrt(1.0 + d.dzdx * d.dzdx + d.dzdy * d.dzdy);
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quint8 a, val;
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if (std::isnan(L)) {
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a = 0;
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val = 0;
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} else {
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if (L < 0)
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L = 0;
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val = L * alpha;
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a = alpha;
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quint32 pixel;
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if (std::isnan(L))
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pixel = 0;
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else {
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quint8 val = (L < 0) ? 0 : L * alpha;
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pixel = alpha<<24 | val<<16 | val<<8 | val;
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}
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quint32 pixel = a<<24 | val<<16 | val<<8 | val;
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*(quint32*)(bits + (y - 1) * bpl + (x - 1) * 4) = pixel;
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}
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}
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