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Run the parallel computation only for tiles to be (newly) rendered
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16c95334a0
commit
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@ -30,10 +30,9 @@ public:
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#define META_TYPE(type) static_cast<QMetaType::Type>(type)
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static void render(MBTile &tile)
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static void render(MBTile *tile)
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{
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if (tile.pixmap.isNull())
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tile.pixmap.loadFromData(tile.data, QString::number(tile.zoom)
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tile->pixmap.loadFromData(tile->data, QString::number(tile->zoom)
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.toLatin1());
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}
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@ -250,6 +249,7 @@ void MBTilesMap::draw(QPainter *painter, const QRectF &rect, Flags flags)
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int width = ceil(s.width() / tileSize());
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int height = ceil(s.height() / tileSize());
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QList<MBTile*> jobs;
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QVector<MBTile> tiles;
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tiles.reserve(width * height);
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@ -265,11 +265,12 @@ void MBTilesMap::draw(QPainter *painter, const QRectF &rect, Flags flags)
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mt.data = tileData(_zoom, t);
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mt.key = key;
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mt.zoom = _zoom;
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jobs.append(&mt);
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}
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}
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}
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QFuture<void> future = QtConcurrent::map(tiles, render);
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QFuture<void> future = QtConcurrent::map(jobs, render);
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future.waitForFinished();
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for (int i = 0; i < tiles.size(); i++) {
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