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Do not touch the pixmap outside the painter
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@ -228,7 +228,7 @@ void RasterTile::drawPaths(QPainter *painter)
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if (lri && ri != lri) {
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painter->drawPixmap(_xy, layer);
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layer.fill(Qt::transparent);
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lp.fillRect(QRect(_xy, _pixmap.size()), Qt::transparent);
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}
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lri = ri;
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