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14afa87f5b
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d4f48f71bb
@ -153,7 +153,7 @@
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<!-- City areas -->
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<rule e="way" closed="yes" k="landuse" v="cemetery">
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<area src=":/patterns/cemetery.svg" symbol-width="30" symbol-height="28"/>
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<rule e="way" k="*" v="*" zoom-min="15">
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<rule e="way" k="*" v="*" zoom-max="19">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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</rule>
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@ -185,12 +185,14 @@
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<!-- Area overlays -->
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<rule e="way" k="landuse" v="military" zoom-min="10">
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<area src=":/patterns/military-area.svg" symbol-height="32"/>
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<caption fill="#ff4040" font-size="10" font-style="italic" text-transform="uppercase" k="name" stroke="#ffffff" stroke-width="1"/>
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<rule e="way" k="military" v="range|base|airfield|training_area" zoom-max="16">
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<caption fill="#ff4040" font-size="10" font-style="italic" text-transform="uppercase" k="name" stroke="#ffffff" stroke-width="1"/>
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</rule>
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</rule>
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<rule e="way" k="boundary" v="protected_area|national_park" zoom-min="10" zoom-max="14">
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<rule e="way" k="boundary" v="protected_area|national_park" zoom-min="10">
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<rule e="way" k="protect_class" v="pr_2">
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<area src=":/patterns/nature-reserve.svg" symbol-height="32"/>
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<rule e="way" k="*" v="*" zoom-max="12">
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<rule e="way" k="*" v="*" zoom-max="16">
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<caption fill="#9ac269" font-size="10" font-style="italic" text-transform="uppercase" k="name" stroke="#ffffff" stroke-width="1"/>
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</rule>
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</rule>
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@ -202,15 +204,11 @@
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</rule>
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<rule e="way" k="building" v="civic">
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<area fill="#cfc4b3" stroke="#cdccc4" stroke-width="0.1"/>
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<rule e="way" k="*" v="*" zoom-min="16">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" priority="-10"/>
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</rule>
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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<rule e="way" k="building" v="cathedral|church|basilica">
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<area fill="#a19d96" stroke="#cdccc4" stroke-width="0.1"/>
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<rule e="way" k="*" v="*" zoom-min="16">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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<rule e="any" k="addr:housenumber" v="*" zoom-min="19">
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@ -287,22 +285,12 @@
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<!-- Roads & tracks -->
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<rule e="way" k="highway" v="footway|path" zoom-min="16">
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<rule e="way" k="area" v="~|no">
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<rule e="way" k="tunnel" v="~|no">
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<line stroke="#aba083" stroke-dasharray="2,1" stroke-linecap="butt" stroke-width="0.2"/>
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</rule>
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<rule e="way" k="tunnel" v="yes|true">
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<line stroke="#eeeeee" stroke-dasharray="2,1" stroke-linecap="butt" stroke-width="0.2"/>
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</rule>
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<line stroke="#aba083" stroke-dasharray="2,1" stroke-linecap="butt" stroke-width="0.2"/>
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</rule>
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</rule>
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<rule e="way" k="highway" v="steps" zoom-min="16">
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<rule e="way" k="area" v="~|no">
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<rule e="way" k="tunnel" v="~|no">
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<line stroke="#38352b" stroke-dasharray="2,1" stroke-linecap="butt" stroke-width="0.2"/>
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</rule>
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<rule e="way" k="tunnel" v="yes|true">
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<line stroke="#eeeeee" stroke-dasharray="2,1" stroke-linecap="butt" stroke-width="0.2"/>
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</rule>
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<line stroke="#38352b" stroke-dasharray="2,1" stroke-linecap="butt" stroke-width="0.2"/>
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</rule>
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</rule>
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@ -524,13 +512,10 @@
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</rule>
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<!-- Town & vilage names -->
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<rule e="node" k="place" v="locality" zoom-min="14">
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<rule e="node" k="place" v="locality" zoom-min="12">
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<caption fill="#000000" font-size="10" k="name" priority="10" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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<rule e="node" k="place" v="hamlet" zoom-min="12">
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<caption fill="#000000" font-size="12" k="name" priority="20" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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<rule e="node" k="place" v="village" zoom-min="11">
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<rule e="node" k="place" v="village|hamlet" zoom-min="11">
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<caption fill="#000000" font-size="12" k="name" priority="20" stroke="#FFFFFF" stroke-width="1"/>
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</rule>
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<rule e="node" k="place" v="town" zoom-min="9">
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@ -584,10 +569,10 @@
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</rule>
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<!-- City POIs -->
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<rule e="any" k="amenity|building" v="hospital" zoom-min="15">
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<rule e="any" k="amenity|building" v="hospital" zoom-min="14">
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<rule e="any" k="name" v="*">
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<symbol id="hospital" src=":/POI/hospital-11.svg" symbol-width="11" priority="20"/>
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<rule e="any" k="*" v="*" zoom-min="16">
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<rule e="any" k="*" v="*" zoom-min="15">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="hospital"/>
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</rule>
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</rule>
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@ -596,22 +581,18 @@
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<symbol id="doctor" src=":/POI/doctor-11.svg" symbol-width="11"/>
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="doctor"/>
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</rule>
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<rule e="any" k="amenity|building" v="police" zoom-min="15">
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<rule e="any" k="amenity|building" v="police" zoom-min="14">
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<symbol id="police" src=":/POI/police-11.svg" symbol-width="11" priority="19"/>
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<rule e="any" k="*" v="*" zoom-min="17">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="police"/>
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</rule>
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</rule>
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<rule e="any" k="amenity|building" v="fire_station" zoom-min="15">
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<rule e="any" k="amenity|building" v="fire_station" zoom-min="14">
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<symbol id="fire-station" src=":/POI/fire-station-11.svg" symbol-width="11" priority="18"/>
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<rule e="any" k="*" v="*" zoom-min="17">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="fire-station"/>
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</rule>
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</rule>
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<rule e="any" k="barrier" v="border_control|checkpoint" zoom-min="15">
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<symbol id="checkpoint" src=":/POI/entrance-alt1-11.svg" symbol-width="11" priority="20"/>
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="checkpoint"/>
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</rule>
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<rule e="any" k="aeroway" v="helipad" zoom-min="14">
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<symbol id="heliport" src=":/POI/heliport-11.svg" symbol-width="11"/>
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@ -717,7 +698,7 @@
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</rule>
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</rule>
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<rule e="any" k="amenity|building" v="library" zoom-min="16">
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<symbol id="library" src=":/POI/library-11.svg" symbol-width="11"/>
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<symbol id="library" src=":/POI/lbrary-11.svg" symbol-width="11"/>
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<rule e="any" k="*" v="*" zoom-min="17">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="library"/>
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</rule>
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@ -755,18 +736,6 @@
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="castle"/>
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</rule>
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</rule>
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<rule e="any" k="amenity" v="townhall" zoom-min="16">
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<symbol id="townhall" src=":/POI/town-hall-11.svg" symbol-width="11"/>
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<rule e="any" k="*" v="*" zoom-min="17">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="townhall"/>
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</rule>
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</rule>
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<rule e="any" k="amenity" v="school|university" zoom-min="16">
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<symbol id="school" src=":/POI/school-11.svg" symbol-width="11"/>
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<rule e="any" k="*" v="*" zoom-min="17">
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<caption fill="#000000" font-size="10" font-style="italic" k="name" stroke="#FFFFFF" stroke-width="1" symbol-id="school"/>
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</rule>
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</rule>
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<rule e="any" k="sport" v="swimming" zoom-min="16">
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<symbol id="swimming" src=":/POI/swimming-11.svg" symbol-width="11"/>
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@ -697,12 +697,11 @@ bool MapData::readPoints(const VectorTile *tile, int zoom, QList<Point> *list)
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for (unsigned i = 0; i < points[zoom - info.min]; i++) {
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qint32 lat, lon;
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Point p(subfile.pos());
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if (!(subfile.readVInt32(lat) && subfile.readVInt32(lon)))
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return false;
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p.coordinates = Coordinates(tile->pos.lon() + MD(lon),
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tile->pos.lat() + MD(lat));
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Point p(Coordinates(tile->pos.lon() + MD(lon),
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tile->pos.lat() + MD(lat)));
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if (!subfile.readByte(sb))
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return false;
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@ -37,7 +37,7 @@ public:
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};
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struct Point {
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Point(quint64 id) : id(id) {}
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Point(const Coordinates &c) : id(qHash(c)), coordinates(c) {}
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quint64 id;
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Coordinates coordinates;
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@ -161,6 +161,7 @@ void RasterTile::processAreaLabels(const QVector<PainterPath> &paths,
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QList<const Style::TextRender*> labels(_style->areaLabels(_zoom));
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QList<const Style::Symbol*> symbols(_style->areaSymbols(_zoom));
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QList<PathText> items;
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QSet<QByteArray> set;
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for (int i = 0; i < paths.size(); i++) {
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const PainterPath &path = paths.at(i);
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@ -206,12 +207,17 @@ void RasterTile::processAreaLabels(const QVector<PainterPath> &paths,
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QPointF pos = p.p->path->labelPos.isNull()
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? centroid(p.p->pp) : ll2xy(p.p->path->labelPos);
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if (p.ti && p.lbl && set.contains(*p.lbl))
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continue;
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PointItem *item = new PointItem(pos.toPoint(), p.lbl, font, img, color,
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hColor);
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if (item->isValid() && rectNearPolygon(p.p->pp, item->boundingRect())
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&& !item->collides(textItems))
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&& !item->collides(textItems)) {
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textItems.append(item);
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else
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if (p.ti && p.lbl)
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set.insert(*p.lbl);
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} else
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delete item;
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}
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}
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