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@ -4,7 +4,7 @@
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#include "graphicsscene.h"
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bool GraphicsItem::_useStyle = false;
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bool GraphicsItem::_useStyle = true;
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/* Standard GraphicsScene::items() is not pixel accurate, so we use the
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following function which has the same logic as used in the original
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@ -221,7 +221,7 @@ bool GHPParser::readF0(const char *chunk, const Header &hdr, int &time,
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quint16 speed = u16(chunk + 10);
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quint8 hr = chunk[12];
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quint8 fia = chunk[13];
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qint32 ms = s32(chunk + 16);
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quint8 ms = chunk[16];
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if (fia == 3) {
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Trackpoint t(Coordinates(lon / 1000000.0, lat / 1000000.0));
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