#include #include "img.h" #include "subfile.h" bool SubFile::seek(Handle &handle, quint32 pos) const { if (handle._file) { int blockNum = pos / BLOCK_SIZE; if (handle._blockNum != blockNum) { if (!handle._file->seek((qint64)blockNum * BLOCK_SIZE)) return false; if (handle._file->read(handle._data.data(), BLOCK_SIZE) < 0) return false; handle._blockNum = blockNum; } handle._blockPos = pos % BLOCK_SIZE; handle._pos = pos; return true; } else { quint32 blockSize = _img->blockSize(); int blockNum = pos / blockSize; if (handle._blockNum != blockNum) { if (blockNum >= _blocks->size()) return false; if (!_img->readBlock(_blocks->at(blockNum), handle._data.data())) return false; handle._blockNum = blockNum; } handle._blockPos = pos % blockSize; handle._pos = pos; return true; } } bool SubFile::readVUInt32(Handle &hdl, quint32 &val) const { quint8 bytes, shift, b; if (!readByte(hdl, b)) return false; if ((b & 1) == 0) { if ((b & 2) == 0) { bytes = ((b >> 2) & 1) ^ 3; shift = 5; } else { shift = 6; bytes = 1; } } else { shift = 7; bytes = 0; } val = b >> (8 - shift); for (int i = 1; i <= bytes; i++) { if (!readByte(hdl, b)) return false; val |= (((quint32)b) << (i * 8)) >> (8 - shift); } return true; } bool SubFile::readVBitfield32(Handle &hdl, quint32 &bitfield) const { quint8 bits; if (!readUInt8(hdl, bits)) return false; if (!(bits & 1)) { seek(hdl, hdl._pos - 1); if (!((bits>>1) & 1)) { if (!((bits>>2) & 1)) { if (!readUInt32(hdl, bitfield)) return false; } else { if (!readUInt24(hdl, bitfield)) return false; } bitfield >>= 3; } else { if (!readUInt16(hdl, bitfield)) return false; bitfield >>= 2; } } else bitfield = bits>>1; return true; }