#include #include #include "textpathitem.h" #define MAX_TEXT_ANGLE 30 #if QT_VERSION < QT_VERSION_CHECK(5, 15, 0) #define INTERSECTS intersect #else // QT 5.15 #define INTERSECTS intersects #endif // QT 5.15 static bool intersection(const QLineF &line, const QRectF &rect, QPointF *p) { if (line.INTERSECTS(QLineF(rect.topLeft(), rect.topRight()), p) == QLineF::BoundedIntersection) return true; if (line.INTERSECTS(QLineF(rect.topLeft(), rect.bottomLeft()), p) == QLineF::BoundedIntersection) return true; if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.bottomLeft()), p) == QLineF::BoundedIntersection) return true; if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.topRight()), p) == QLineF::BoundedIntersection) return true; return false; } static bool intersection(const QLineF &line, const QRectF &rect, QPointF *p1, QPointF *p2) { QPointF *p = p1; if (line.INTERSECTS(QLineF(rect.topLeft(), rect.topRight()), p) == QLineF::BoundedIntersection) p = p2; if (line.INTERSECTS(QLineF(rect.topLeft(), rect.bottomLeft()), p) == QLineF::BoundedIntersection) { if (p == p2) return true; p = p2; } if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.bottomLeft()), p) == QLineF::BoundedIntersection) { if (p == p2) return true; p = p2; } if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.topRight()), p) == QLineF::BoundedIntersection) { if (p == p2) return true; } Q_ASSERT(p != p2); return false; } static QPainterPath subpath(const QList &lines, int start, int end, qreal cut) { qreal ss = 0, es = 0; int si = start, ei = end; for (int i = start; i <= end; i++) { qreal len = lines.at(i).length(); if (ss + len < cut / 2) { ss += len; si++; } else break; } for (int i = end; i >= start; i--) { qreal len = lines.at(i).length(); if (es + len < cut / 2) { es += len; ei--; } else break; } QLineF sl(lines.at(si).p2(), lines.at(si).p1()); sl.setLength(sl.length() - (cut / 2 - ss)); QLineF el(lines.at(ei)); el.setLength(el.length() - (cut / 2 - es)); QPainterPath p(sl.p2()); for (int i = si; i <= ei; i++) p.lineTo(lines.at(i).p2()); p.setElementPositionAt(p.elementCount() - 1, el.p2().x(), el.p2().y()); return p; } static QList lineString(const QPolygonF &path, const QRectF &boundingRect) { QList lines; int start = -1, end = -1; for (int i = 0; i < path.count(); i++) { if (boundingRect.contains(path.at(i))) { start = i; break; } } for (int i = path.count() - 1; i >= 0; i--) { if (boundingRect.contains(path.at(i))) { end = i; break; } } if (start < 0) { QPointF p1, p2; for (int i = 1; i < path.count(); i++) { QLineF l(path.at(i-1), path.at(i)); if (intersection(l, boundingRect, &p1, &p2)) { lines.append(QLineF(p1, p2)); break; } } } else { QPointF p; if (start > 0) { QLineF l(path.at(start-1), path.at(start)); if (intersection(l, boundingRect, &p)) lines.append(QLineF(p, path.at(start))); } for (int i = start + 1; i <= end; i++) lines.append(QLineF(path.at(i-1), path.at(i))); if (end < path.count() - 1) { QLineF l(path.at(end), path.at(end+1)); if (intersection(l, boundingRect, &p)) lines.append(QLineF(path.at(end), p)); } } return lines; } static QList lineString(const QPainterPath &path, const QRectF &boundingRect) { QList lines; int start = -1, end = -1; for (int i = 0; i < path.elementCount(); i++) { if (boundingRect.contains(path.elementAt(i))) { start = i; break; } } for (int i = path.elementCount() - 1; i >= 0; i--) { if (boundingRect.contains(path.elementAt(i))) { end = i; break; } } if (start < 0) { QPointF p1, p2; for (int i = 1; i < path.elementCount(); i++) { QLineF l(path.elementAt(i-1), path.elementAt(i)); if (intersection(l, boundingRect, &p1, &p2)) { lines.append(QLineF(p1, p2)); break; } } } else { QPointF p; if (start > 0) { QLineF l(path.elementAt(start-1), path.elementAt(start)); if (intersection(l, boundingRect, &p)) lines.append(QLineF(p, path.elementAt(start))); } for (int i = start + 1; i <= end; i++) lines.append(QLineF(path.elementAt(i-1), path.elementAt(i))); if (end < path.elementCount() - 1) { QLineF l(path.elementAt(end), path.elementAt(end+1)); if (intersection(l, boundingRect, &p)) lines.append(QLineF(path.elementAt(end), p)); } } return lines; } template static QPainterPath textPath(const T &path, qreal textWidth, qreal charWidth, const QRectF &tileRect) { QList lines(lineString(path, tileRect)); if (lines.isEmpty()) return QPainterPath(); qreal length = 0; qreal angle = lines.first().angle(); int last = 0; for (int i = 0; i < lines.size(); i++) { qreal sl = lines.at(i).length(); qreal a = lines.at(i).angle(); if (!tileRect.contains(lines.at(i).p2()) || sl < charWidth || qAbs(angle - a) > MAX_TEXT_ANGLE) { if (length > textWidth) return subpath(lines, last, i - 1, length - textWidth); last = i; length = 0; } else length += sl; angle = a; } return (length > textWidth) ? subpath(lines, last, lines.size() - 1, length - textWidth) : QPainterPath(); } static bool reverse(const QPainterPath &path) { QLineF l(path.elementAt(0), path.elementAt(1)); qreal angle = l.angle(); return (angle > 90 && angle < 270) ? true : false; } TextPathItem::TextPathItem(const QPolygonF &line, const QString *label, const QRect &tileRect, const QFont *font, const QColor *color, const QColor *haloColor) : TextItem(label), _font(font), _color(color), _haloColor(haloColor) { qreal cw = font->pixelSize() * 0.6; qreal textWidth = _text->size() * cw; qreal mw = font->pixelSize() / 2; _path = textPath(line, textWidth, cw, tileRect.adjusted(mw, mw, -mw, -mw)); if (_path.isEmpty()) return; if (reverse(_path)) _path = _path.toReversed(); QPainterPathStroker s; s.setWidth(font->pixelSize()); s.setCapStyle(Qt::FlatCap); _shape = s.createStroke(_path).simplified(); _rect = _shape.boundingRect(); } TextPathItem::TextPathItem(const QPainterPath &line, const QString *label, const QRect &tileRect, const QFont *font, const QColor *color, const QColor *haloColor) : TextItem(label), _font(font), _color(color), _haloColor(haloColor) { qreal cw = font->pixelSize() * 0.6; qreal textWidth = _text->size() * cw; qreal mw = font->pixelSize() / 2; _path = textPath(line, textWidth, cw, tileRect.adjusted(mw, mw, -mw, -mw)); if (_path.isEmpty()) return; if (reverse(_path)) _path = _path.toReversed(); QPainterPathStroker s; s.setWidth(font->pixelSize()); s.setCapStyle(Qt::FlatCap); _shape = s.createStroke(_path).simplified(); _rect = _shape.boundingRect(); } void TextPathItem::paint(QPainter *painter) const { QFontMetrics fm(*_font); int textWidth = fm.boundingRect(*_text).width(); qreal factor = (textWidth) / qMax(_path.length(), (qreal)textWidth); qreal percent = (1.0 - factor) / 2.0; QTransform t = painter->transform(); painter->setFont(*_font); if (_haloColor) { painter->setPen(*_haloColor); for (int i = 0; i < _text->size(); i++) { QPointF point = _path.pointAtPercent(percent); qreal angle = _path.angleAtPercent(percent); QChar c = _text->at(i); painter->translate(point); painter->rotate(-angle); painter->drawText(QPoint(-1, fm.descent() - 1), c); painter->drawText(QPoint(1, fm.descent() + 1), c); painter->drawText(QPoint(-1, fm.descent() + 1), c); painter->drawText(QPoint(1, fm.descent() -1), c); painter->drawText(QPoint(0, fm.descent() - 1), c); painter->drawText(QPoint(0, fm.descent() + 1), c); painter->drawText(QPoint(-1, fm.descent()), c); painter->drawText(QPoint(1, fm.descent()), c); painter->setTransform(t); int width = fm.horizontalAdvance(_text->at(i)); percent += ((qreal)width / (qreal)textWidth) * factor; } percent = (1.0 - factor) / 2.0; } painter->setPen(_color ? *_color : Qt::black); for (int i = 0; i < _text->size(); i++) { QPointF point = _path.pointAtPercent(percent); qreal angle = _path.angleAtPercent(percent); painter->translate(point); painter->rotate(-angle); painter->drawText(QPoint(0, fm.descent()), _text->at(i)); painter->setTransform(t); int width = fm.horizontalAdvance(_text->at(i)); percent += ((qreal)width / (qreal)textWidth) * factor; } //painter->setPen(Qt::red); //painter->drawPath(_shape); }