#ifndef WMTSMAP_H #define WMTSMAP_H #include "transform.h" #include "projection.h" #include "map.h" #include "wmts.h" class TileLoader; class WMTSMap : public Map { Q_OBJECT public: WMTSMap(const QString &name, const WMTS::Setup &setup, QObject *parent = 0); const QString &name() const {return _name;} QRectF bounds() const; qreal resolution(const QRectF &rect) const; int zoom() const {return _zoom;} int zoomFit(const QSize &size, const RectC &rect); int zoomIn(); int zoomOut(); QPointF ll2xy(const Coordinates &c) {return static_cast(*this).ll2xy(c);} Coordinates xy2ll(const QPointF &p) {return static_cast(*this).xy2ll(p);} void draw(QPainter *painter, const QRectF &rect, bool block); void clearCache(); bool isValid() const {return _valid;} QString errorString() const {return _errorString;} private: bool loadWMTS(); double sd2res(double scaleDenominator) const; QString tilesDir() const; void updateTransform(); QPointF ll2xy(const Coordinates &c) const; Coordinates xy2ll(const QPointF &p) const; QString _name; WMTS::Setup _setup; TileLoader *_tileLoader; RectC _bounds; QList _zooms; Projection _projection; Transform _transform; CoordinateSystem _cs; int _zoom; bool _valid; QString _errorString; }; #endif // WMTSMAP_H