#include "coordinatesystem.h" CoordinateSystem::CoordinateSystem(int code) { switch (code) { case 1024: case 1035: case 1039: case 4400: case 4409: case 4463: case 4464: case 4465: case 4466: case 4467: case 4469: case 4470: case 4495: case 4496: case 4497: case 4498: case 4499: _axisOrder = XY; break; case 4500: case 4530: case 4531: case 4532: _axisOrder = YX; break; default: _axisOrder = Unknown; break; } }