#include #include "nicenum.h" double niceNum(double x, int round) { int expv; double f; double nf; expv = (int)floor(log10(x)); f = x / pow(10.0, expv); if (round) { if (f < 1.5) nf = 1.0; else if (f < 3.0) nf = 2.0; else if (f < 7.0) nf = 5.0; else nf = 10.0; } else { if (f <= 1.0) nf = 1.0; else if (f <= 2.0) nf = 2.0; else if (f <= 5.0) nf = 5.0; else nf = 10.0; } return nf * pow(10.0, expv); }