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GPXSee/src/GUI/graphicsscene.cpp

57 lines
1.7 KiB
C++

#include <QGraphicsSceneHelpEvent>
#include <QGraphicsView>
#include "popup.h"
#include "graphicsscene.h"
bool GraphicsItem::_useStyle = true;
/* Standard GraphicsScene::items() is not pixel accurate, so we use the
following function which has the same logic as used in the original
QGraphicsScene::helpEvent() function. */
QList<QGraphicsItem *> GraphicsScene::itemsAtPosition(const QPoint &screenPos,
const QPointF &scenePos, QWidget *widget) const
{
QGraphicsView *view = widget
? qobject_cast<QGraphicsView *>(widget->parentWidget()) : 0;
if (!view)
return items(scenePos, Qt::IntersectsItemShape, Qt::DescendingOrder,
QTransform());
const QRectF pointRect(QPointF(widget->mapFromGlobal(screenPos)),
QSizeF(1, 1));
if (!view->isTransformed())
return items(pointRect, Qt::IntersectsItemShape, Qt::DescendingOrder);
const QTransform viewTransform = view->viewportTransform();
if (viewTransform.type() <= QTransform::TxScale)
return items(viewTransform.inverted().mapRect(pointRect),
Qt::IntersectsItemShape, Qt::DescendingOrder, viewTransform);
return items(viewTransform.inverted().map(pointRect),
Qt::IntersectsItemShape, Qt::DescendingOrder, viewTransform);
}
void GraphicsScene::helpEvent(QGraphicsSceneHelpEvent *event)
{
QList<QGraphicsItem *> list = itemsAtPosition(event->screenPos(),
event->scenePos(), event->widget());
for (int i = 0; i < list.size(); i++) {
if (list.at(i)->type() == QGraphicsItem::UserType + 1) {
GraphicsItem *mi = static_cast<GraphicsItem*>(list.at(i));
Popup::show(event->screenPos(), mi->info(), event->widget());
return;
}
}
/* No need to process QGraphicsScene::helpEvent() */
}
void GraphicsScene::clear()
{
Popup::clear();
QGraphicsScene::clear();
}