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GPXSee/src/common/greatcircle.cpp

65 lines
1.7 KiB
C++

#include "greatcircle.h"
#define DELTA 1e-5
static bool antipodes(const Coordinates &c1, const Coordinates &c2)
{
return ((qAbs(c1.lat() + c2.lat()) < DELTA)
&& (qAbs(180.0 - qAbs(c1.lon() - c2.lon())) < DELTA));
}
GreatCircle::GreatCircle(const Coordinates &c1, const Coordinates &c2)
{
double lat1, lon1, lat2, lon2;
if (antipodes(c1, c2)) {
/* In case of antipodes (which would lead to garbage output without
this hack), move the points DELTA degrees closer to each other in
a way that the route never crosses the antimeridian. */
if (c1.lon() < c2.lon()) {
lon1 = deg2rad(c1.lon() + DELTA);
lon2 = deg2rad(c2.lon() - DELTA);
} else {
lon1 = deg2rad(c1.lon() - DELTA);
lon2 = deg2rad(c2.lon() + DELTA);
}
if (c1.lat() < c2.lat()) {
lat1 = deg2rad(c1.lat() + DELTA);
lat2 = deg2rad(c2.lat() - DELTA);
} else {
lat1 = deg2rad(c1.lat() - DELTA);
lat2 = deg2rad(c2.lat() + DELTA);
}
} else {
lat1 = deg2rad(c1.lat());
lon1 = deg2rad(c1.lon());
lat2 = deg2rad(c2.lat());
lon2 = deg2rad(c2.lon());
}
double cosLat1 = cos(lat1);
double cosLat2 = cos(lat2);
_sinLat1 = sin(lat1);
_sinLat2 = sin(lat2);
_xA = cosLat1 * cos(lon1);
_xB = cosLat2 * cos(lon2);
_yA = cosLat1 * sin(lon1);
_yB = cosLat2 * sin(lon2);
_d = 2 * asin(sqrt(pow((sin((lat1 - lat2) / 2)), 2) + cosLat1 * cosLat2
* pow(sin((lon1 - lon2) / 2), 2)));
_sinD = sin(_d);
}
Coordinates GreatCircle::pointAt(double f) const
{
double A = sin((1.0 - f) * _d) / _sinD;
double B = sin(f * _d) / _sinD;
double x = A * _xA + B * _xB;
double y = A * _yA + B * _yB;
double z = A * _sinLat1 + B * _sinLat2;
return Coordinates(rad2deg(atan2(y, x)), rad2deg(atan2(z, sqrt(x*x + y*y))));
}