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GPXSee/src/map/textpathitem.cpp

338 lines
8.3 KiB
C++

#include <QFont>
#include <QPainter>
#include "textpathitem.h"
#define MAX_TEXT_ANGLE 30
#if QT_VERSION < QT_VERSION_CHECK(5, 15, 0)
#define INTERSECTS intersect
#else // QT 5.15
#define INTERSECTS intersects
#endif // QT 5.15
static bool intersection(const QLineF &line, const QRectF &rect, QPointF *p)
{
if (line.INTERSECTS(QLineF(rect.topLeft(), rect.topRight()), p)
== QLineF::BoundedIntersection)
return true;
if (line.INTERSECTS(QLineF(rect.topLeft(), rect.bottomLeft()), p)
== QLineF::BoundedIntersection)
return true;
if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.bottomLeft()), p)
== QLineF::BoundedIntersection)
return true;
if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.topRight()), p)
== QLineF::BoundedIntersection)
return true;
return false;
}
static bool intersection(const QLineF &line, const QRectF &rect, QPointF *p1,
QPointF *p2)
{
QPointF *p = p1;
if (line.INTERSECTS(QLineF(rect.topLeft(), rect.topRight()), p)
== QLineF::BoundedIntersection)
p = p2;
if (line.INTERSECTS(QLineF(rect.topLeft(), rect.bottomLeft()), p)
== QLineF::BoundedIntersection) {
if (p == p2)
return true;
p = p2;
}
if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.bottomLeft()), p)
== QLineF::BoundedIntersection) {
if (p == p2)
return true;
p = p2;
}
if (line.INTERSECTS(QLineF(rect.bottomRight(), rect.topRight()), p)
== QLineF::BoundedIntersection) {
if (p == p2)
return true;
}
Q_ASSERT(p != p2);
return false;
}
static QPainterPath subpath(const QList<QLineF> &lines, int start, int end,
qreal cut)
{
qreal ss = 0, es = 0;
int si = start, ei = end;
for (int i = start; i <= end; i++) {
qreal len = lines.at(i).length();
if (ss + len < cut / 2) {
ss += len;
si++;
} else
break;
}
for (int i = end; i >= start; i--) {
qreal len = lines.at(i).length();
if (es + len < cut / 2) {
es += len;
ei--;
} else
break;
}
QLineF sl(lines.at(si).p2(), lines.at(si).p1());
sl.setLength(sl.length() - (cut / 2 - ss));
QLineF el(lines.at(ei));
el.setLength(el.length() - (cut / 2 - es));
QPainterPath p(sl.p2());
for (int i = si; i <= ei; i++)
p.lineTo(lines.at(i).p2());
p.setElementPositionAt(p.elementCount() - 1, el.p2().x(), el.p2().y());
return p;
}
static QList<QLineF> lineString(const QPolygonF &path,
const QRectF &boundingRect)
{
QList<QLineF> lines;
int start = -1, end = -1;
for (int i = 0; i < path.count(); i++) {
if (boundingRect.contains(path.at(i))) {
start = i;
break;
}
}
for (int i = path.count() - 1; i >= 0; i--) {
if (boundingRect.contains(path.at(i))) {
end = i;
break;
}
}
if (start < 0) {
QPointF p1, p2;
for (int i = 1; i < path.count(); i++) {
QLineF l(path.at(i-1), path.at(i));
if (intersection(l, boundingRect, &p1, &p2)) {
lines.append(QLineF(p1, p2));
break;
}
}
} else {
QPointF p;
if (start > 0) {
QLineF l(path.at(start-1), path.at(start));
if (intersection(l, boundingRect, &p))
lines.append(QLineF(p, path.at(start)));
}
for (int i = start + 1; i <= end; i++)
lines.append(QLineF(path.at(i-1), path.at(i)));
if (end < path.count() - 1) {
QLineF l(path.at(end), path.at(end+1));
if (intersection(l, boundingRect, &p))
lines.append(QLineF(path.at(end), p));
}
}
return lines;
}
static QList<QLineF> lineString(const QPainterPath &path,
const QRectF &boundingRect)
{
QList<QLineF> lines;
int start = -1, end = -1;
for (int i = 0; i < path.elementCount(); i++) {
if (boundingRect.contains(path.elementAt(i))) {
start = i;
break;
}
}
for (int i = path.elementCount() - 1; i >= 0; i--) {
if (boundingRect.contains(path.elementAt(i))) {
end = i;
break;
}
}
if (start < 0) {
QPointF p1, p2;
for (int i = 1; i < path.elementCount(); i++) {
QLineF l(path.elementAt(i-1), path.elementAt(i));
if (intersection(l, boundingRect, &p1, &p2)) {
lines.append(QLineF(p1, p2));
break;
}
}
} else {
QPointF p;
if (start > 0) {
QLineF l(path.elementAt(start-1), path.elementAt(start));
if (intersection(l, boundingRect, &p))
lines.append(QLineF(p, path.elementAt(start)));
}
for (int i = start + 1; i <= end; i++)
lines.append(QLineF(path.elementAt(i-1), path.elementAt(i)));
if (end < path.elementCount() - 1) {
QLineF l(path.elementAt(end), path.elementAt(end+1));
if (intersection(l, boundingRect, &p))
lines.append(QLineF(path.elementAt(end), p));
}
}
return lines;
}
template<class T>
static QPainterPath textPath(const T &path, qreal textWidth,
qreal charWidth, const QRectF &tileRect)
{
QList<QLineF> lines(lineString(path, tileRect));
if (lines.isEmpty())
return QPainterPath();
qreal length = 0;
qreal angle = lines.first().angle();
int last = 0;
for (int i = 0; i < lines.size(); i++) {
qreal sl = lines.at(i).length();
qreal a = lines.at(i).angle();
if (!tileRect.contains(lines.at(i).p2()) || sl < charWidth
|| qAbs(angle - a) > MAX_TEXT_ANGLE) {
if (length > textWidth)
return subpath(lines, last, i - 1, length - textWidth);
last = i;
length = 0;
} else
length += sl;
angle = a;
}
return (length > textWidth)
? subpath(lines, last, lines.size() - 1, length - textWidth)
: QPainterPath();
}
static bool reverse(const QPainterPath &path)
{
QLineF l(path.elementAt(0), path.elementAt(1));
qreal angle = l.angle();
return (angle > 90 && angle < 270) ? true : false;
}
TextPathItem::TextPathItem(const QPolygonF &line, const QString *label,
const QRect &tileRect, const QFont *font, const QColor *color,
const QColor *haloColor) : TextItem(label), _font(font), _color(color),
_haloColor(haloColor)
{
qreal cw = font->pixelSize() * 0.6;
qreal textWidth = _text->size() * cw;
qreal mw = font->pixelSize() / 2;
_path = textPath(line, textWidth, cw, tileRect.adjusted(mw, mw, -mw, -mw));
if (_path.isEmpty())
return;
if (reverse(_path))
_path = _path.toReversed();
QPainterPathStroker s;
s.setWidth(font->pixelSize());
s.setCapStyle(Qt::FlatCap);
_shape = s.createStroke(_path).simplified();
_rect = _shape.boundingRect();
}
TextPathItem::TextPathItem(const QPainterPath &line, const QString *label,
const QRect &tileRect, const QFont *font, const QColor *color,
const QColor *haloColor) : TextItem(label), _font(font), _color(color),
_haloColor(haloColor)
{
qreal cw = font->pixelSize() * 0.6;
qreal textWidth = _text->size() * cw;
qreal mw = font->pixelSize() / 2;
_path = textPath(line, textWidth, cw, tileRect.adjusted(mw, mw, -mw, -mw));
if (_path.isEmpty())
return;
if (reverse(_path))
_path = _path.toReversed();
QPainterPathStroker s;
s.setWidth(font->pixelSize());
s.setCapStyle(Qt::FlatCap);
_shape = s.createStroke(_path).simplified();
_rect = _shape.boundingRect();
}
void TextPathItem::paint(QPainter *painter) const
{
QFontMetrics fm(*_font);
int textWidth = fm.boundingRect(*_text).width();
qreal factor = (textWidth) / qMax(_path.length(), (qreal)textWidth);
qreal percent = (1.0 - factor) / 2.0;
QTransform t = painter->transform();
painter->setFont(*_font);
if (_haloColor) {
painter->setPen(*_haloColor);
for (int i = 0; i < _text->size(); i++) {
QPointF point = _path.pointAtPercent(percent);
qreal angle = _path.angleAtPercent(percent);
QChar c = _text->at(i);
painter->translate(point);
painter->rotate(-angle);
painter->drawText(QPoint(-1, fm.descent() - 1), c);
painter->drawText(QPoint(1, fm.descent() + 1), c);
painter->drawText(QPoint(-1, fm.descent() + 1), c);
painter->drawText(QPoint(1, fm.descent() -1), c);
painter->drawText(QPoint(0, fm.descent() - 1), c);
painter->drawText(QPoint(0, fm.descent() + 1), c);
painter->drawText(QPoint(-1, fm.descent()), c);
painter->drawText(QPoint(1, fm.descent()), c);
painter->setTransform(t);
int width = fm.horizontalAdvance(_text->at(i));
percent += ((qreal)width / (qreal)textWidth) * factor;
}
percent = (1.0 - factor) / 2.0;
}
painter->setPen(_color ? *_color : Qt::black);
for (int i = 0; i < _text->size(); i++) {
QPointF point = _path.pointAtPercent(percent);
qreal angle = _path.angleAtPercent(percent);
painter->translate(point);
painter->rotate(-angle);
painter->drawText(QPoint(0, fm.descent()), _text->at(i));
painter->setTransform(t);
int width = fm.horizontalAdvance(_text->at(i));
percent += ((qreal)width / (qreal)textWidth) * factor;
}
//painter->setPen(Qt::red);
//painter->drawPath(_shape);
}