Some more text layout fiddeling

This commit is contained in:
2019-10-02 22:57:11 +02:00
parent f5c15ece52
commit 044e95e061
3 changed files with 46 additions and 18 deletions

View File

@ -31,22 +31,36 @@ void Text::addLabel(const QString &text, const QImage &icon,
{
TextItem *ti;
switch (_placement) {
case Line:
if (_alignment == Viewport)
if (_alignment == Viewport) {
QMap<qreal, int> map;
for (int j = 0; j < path.elementCount(); j++) {
QLineF l(path.elementAt(j), _sceneRect.center());
map.insert(l.length(), j);
}
QMap<qreal, int>::const_iterator jt = map.constBegin();
ti = new TextPointItem(text, path.elementAt(jt.value()), _font,
_maxWidth, _anchor, icon);
while (true) {
if (_sceneRect.contains(ti->boundingRect()))
break;
if (++jt == map.constEnd())
break;
static_cast<TextPointItem*>(ti)->setPos(path.elementAt(
jt.value()));
}
} else {
switch (_placement) {
case Line:
ti = new TextPathItem(text, path, _font, _maxAngle, _sceneRect);
break;
case LineCenter:
ti = new TextPointItem(text, path.pointAtPercent(0.5), _font,
_maxWidth, _anchor, icon);
break;
default:
ti = new TextPointItem(text, path.elementAt(0), _font,
_maxWidth, _anchor, icon);
else
ti = new TextPathItem(text, path, _font, _maxAngle, _sceneRect);
break;
case LineCenter:
ti = new TextPointItem(text, path.pointAtPercent(0.5), _font,
_maxWidth, _anchor, icon);
break;
default:
ti = new TextPointItem(text, path.elementAt(0), _font, _maxWidth,
_anchor, icon);
break;
}
}
// Note: empty path == point geometry (single move)