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Added missing painter save/restore
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@ -163,9 +163,11 @@ static void drawLayer(const Layer &layer, Style *style, int styleLayer,
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QSizeF factor(tile.size().width() / (qreal)layer.data()->extent(),
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QSizeF factor(tile.size().width() / (qreal)layer.data()->extent(),
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tile.size().height() / (qreal)layer.data()->extent());
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tile.size().height() / (qreal)layer.data()->extent());
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tile.painter().save();
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style->setPainter(styleLayer, tile);
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style->setPainter(styleLayer, tile);
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for (int i = 0; i < layer.features().size(); i++)
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for (int i = 0; i < layer.features().size(); i++)
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processFeature(layer.features().at(i), style, styleLayer, factor, tile);
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processFeature(layer.features().at(i), style, styleLayer, factor, tile);
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tile.painter().restore();
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}
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}
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bool PBF::render(const QByteArray &data, int zoom, Style *style, qreal scale,
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bool PBF::render(const QByteArray &data, int zoom, Style *style, qreal scale,
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