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a3d555bb6a
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Code cleanup
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2018-12-07 00:50:11 +01:00 |
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Tumic
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a24d669e8f
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Removed wrong namespace
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2018-12-05 20:25:11 +01:00 |
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08509f0930
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Added support for HiDPI sprites
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2018-12-04 00:09:23 +01:00 |
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9a314c408e
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Some more code cleanup
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2018-11-25 12:46:38 +01:00 |
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c1a00d902e
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Code cleanup
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2018-11-24 18:57:24 +01:00 |
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2803f48a21
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Added support for symbol icons
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2018-11-22 21:57:21 +01:00 |
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1f9e044493
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Properly scale the whole tile content
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2018-11-17 21:54:51 +01:00 |
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f4b1952b95
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Some more optimization/code cleanup
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2018-11-13 18:24:51 +01:00 |
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0c4624d28e
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Added missing painter save/restore
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2018-11-13 01:12:59 +01:00 |
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03fbf4643d
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Draw code optimization
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2018-11-13 01:01:36 +01:00 |
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f41ac3bd54
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Added support for image scaling
+ improved text path items performance
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2018-11-12 22:05:55 +01:00 |
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078fc93783
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Use faster data structures
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2018-11-10 19:34:45 +01:00 |
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b7fb925178
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Display labels overlapping between tiles
(requires unique feature IDs in PBF data - OpenMapTiles >= v3.7)
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2018-11-10 00:17:00 +01:00 |
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b1ed5b3a21
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Properly decode the zigzag encoded parameters
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2018-11-07 19:48:40 +01:00 |
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68fad4e9e6
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Fixed MSVC build
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2018-11-06 01:37:00 +01:00 |
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5f890c7d33
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Load the filter data only once per tile (optimization)
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2018-11-05 23:13:44 +01:00 |
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1ffe156768
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Version 1.x shall work too
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2018-10-31 01:43:10 +01:00 |
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d0e958501f
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Added missing pbf layer version check
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2018-10-31 00:05:08 +01:00 |
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8d561ef3e9
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Code cleanup/optimization
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2018-10-29 18:42:04 +01:00 |
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88295f0ca7
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Initial version
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2018-10-29 00:11:23 +01:00 |
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