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a58962ab93
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Yet another text rendering improvement/optimization
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2019-10-03 22:39:05 +02:00 |
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df4134c03a
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Alittle bit more sane API...
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2019-05-04 12:50:16 +02:00 |
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c28d10eafc
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Proper path-text halo drawing
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2019-04-28 09:10:19 +02:00 |
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3dfcf35e53
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Added support for text halo
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2019-04-27 22:52:18 +02:00 |
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6d02dafeb6
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Improved fuzzy text bounding rect computation
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2018-12-11 18:48:12 +01:00 |
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8567ef44d1
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Improved text layout handling
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2018-11-28 23:39:33 +01:00 |
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085a90e0e5
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Yet another code cleanup
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2018-11-27 19:53:08 +01:00 |
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6f5bedb82b
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Improved fuzzy bounding rect computation
Code cleanup
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2018-11-26 22:17:57 +01:00 |
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2637594c0a
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Code cleanup
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2018-11-25 11:47:14 +01:00 |
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c1a00d902e
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Code cleanup
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2018-11-24 18:57:24 +01:00 |
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3ea8ce64a7
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Made text-transform zoom dependend
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2018-11-24 10:14:23 +01:00 |
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c48ea8c878
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Added support for the text-rotation-alignment style property
Code cleanup
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2018-11-19 23:09:34 +01:00 |
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1f9e044493
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Properly scale the whole tile content
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2018-11-17 21:54:51 +01:00 |
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f41ac3bd54
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Added support for image scaling
+ improved text path items performance
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2018-11-12 22:05:55 +01:00 |
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d6f6a0eb3d
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Use fuzzy text bounding rect computation to improve performance
Do not use QGraphicsScene as it is not thread-safe
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2018-11-11 14:10:38 +01:00 |
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f376a9235a
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Fixed text path bounding rect
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2018-11-06 08:26:58 +01:00 |
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c13af94275
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Redesigned text path handling
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2018-11-04 23:54:34 +01:00 |
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df40c06afc
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Adjusted text path placement
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2018-10-31 19:32:30 +01:00 |
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88295f0ca7
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Initial version
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2018-10-29 00:11:23 +01:00 |
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