19 Commits

Author SHA1 Message Date
a58962ab93 Yet another text rendering improvement/optimization 2019-10-03 22:39:05 +02:00
df4134c03a Alittle bit more sane API... 2019-05-04 12:50:16 +02:00
c28d10eafc Proper path-text halo drawing 2019-04-28 09:10:19 +02:00
3dfcf35e53 Added support for text halo 2019-04-27 22:52:18 +02:00
6d02dafeb6 Improved fuzzy text bounding rect computation 2018-12-11 18:48:12 +01:00
8567ef44d1 Improved text layout handling 2018-11-28 23:39:33 +01:00
085a90e0e5 Yet another code cleanup 2018-11-27 19:53:08 +01:00
6f5bedb82b Improved fuzzy bounding rect computation
Code cleanup
2018-11-26 22:17:57 +01:00
2637594c0a Code cleanup 2018-11-25 11:47:14 +01:00
c1a00d902e Code cleanup 2018-11-24 18:57:24 +01:00
3ea8ce64a7 Made text-transform zoom dependend 2018-11-24 10:14:23 +01:00
c48ea8c878 Added support for the text-rotation-alignment style property
Code cleanup
2018-11-19 23:09:34 +01:00
1f9e044493 Properly scale the whole tile content 2018-11-17 21:54:51 +01:00
f41ac3bd54 Added support for image scaling
+ improved text path items performance
2018-11-12 22:05:55 +01:00
d6f6a0eb3d Use fuzzy text bounding rect computation to improve performance
Do not use QGraphicsScene as it is not thread-safe
2018-11-11 14:10:38 +01:00
f376a9235a Fixed text path bounding rect 2018-11-06 08:26:58 +01:00
c13af94275 Redesigned text path handling 2018-11-04 23:54:34 +01:00
df40c06afc Adjusted text path placement 2018-10-31 19:32:30 +01:00
88295f0ca7 Initial version 2018-10-29 00:11:23 +01:00