#ifndef TEXT_H #define TEXT_H #include class Text : public QGraphicsScene { public: Text(int size, QObject *parent = 0) : QGraphicsScene(parent) {setSceneRect(0, 0, size, size);} void addLabel(const QString &text, const QPointF &pos, const QFont &font, const QPen &pen, qreal maxTextWidth); void addLabel(const QString &text, const QPainterPath &path, const QFont &font, const QPen &pen); }; #endif // TEXT_H