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Render lights merged with the root objects, not as separate objects
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@ -38,6 +38,15 @@ inline bool operator==(const Coordinates &c1, const Coordinates &c2)
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{return (c1.lat() == c2.lat() && c1.lon() == c2.lon());}
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inline bool operator!=(const Coordinates &c1, const Coordinates &c2)
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{return !(c1 == c2);}
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inline bool operator<(const Coordinates &c1, const Coordinates &c2)
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{
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if (c1.lon() < c2.lon())
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return true;
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else if (c1.lon() > c2.lon())
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return false;
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else
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return (c1.lat() < c2.lat());
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}
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#ifndef QT_NO_DEBUG
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QDebug operator<<(QDebug dbg, const Coordinates &c);
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