8a3808248a
Code cleanup
2024-11-24 09:09:45 +01:00
cccda7395e
Allow more labels for same symbol-id
2024-11-23 18:31:56 +01:00
67820d7c4d
Do not try to draw labels outside the tile rect
2024-11-22 21:52:32 +01:00
a086c13648
Increase the vector tile caches size
2024-11-22 21:18:34 +01:00
85fd574b38
Do not try to draw labels outside the tile rect
2024-11-22 20:45:43 +01:00
071b16f76d
Use the boundingbox center instead of the centroid like Mapsforge does
2024-11-21 19:05:08 +01:00
6d450023b0
Centroid computation cleanup
2024-11-21 17:52:54 +01:00
890985bacd
Fixed debug builds
2024-11-21 10:59:32 +01:00
cee20e2e9f
Increased objects chache size
2024-11-20 19:10:44 +01:00
848bde0f80
Properly mix the way and node POIs
2024-11-20 09:13:59 +01:00
e8c8b86b81
Removed accidentally left debug output
2024-11-19 19:08:41 +01:00
62651666e1
Unified point and areal labels processing
2024-11-19 09:40:26 +01:00
7c59998f96
Do not duplicate the label rules
2024-11-19 01:45:34 +01:00
fb0c8c8b76
Area labels layout/clip fix
2024-11-17 18:16:43 +01:00
ee20b02dfa
Better POI id
2024-11-17 17:11:14 +01:00
b7f023a99b
Refactoring
2024-11-15 23:21:38 +01:00
de9529ef02
Replaced the Mapsforge default theme with our own theme
2024-11-15 22:59:06 +01:00
2fdbc25ca3
A better QPainter text rect inconsistency workaround
2024-11-15 20:23:48 +01:00
734ba4bf44
Use SVG arrows instead of PNGs
2024-11-13 17:16:22 +01:00
a9927911fc
Yet another area labels layout algorithm change
2024-11-13 17:15:26 +01:00
1a9bec1d94
Added railway station POI icon
2024-11-12 21:20:31 +01:00
6ca1e3b67c
Improved area labels layout
2024-11-11 08:53:17 +01:00
6493d10930
Fixed Qt5 build
2024-11-10 19:52:24 +01:00
7c1ed27781
Improved area labels placement
2024-11-10 17:46:08 +01:00
c033de5a84
Fixed Qt5 build
2024-11-10 11:38:00 +01:00
01fba7b742
Render repeating "always-display" lineSymbols as bitmap lines
2024-11-08 16:39:01 +01:00
70ddd83154
Code cleanup
2024-11-07 18:40:25 +01:00
9b0fb8b77c
Fixed symbol/label display priority
2024-11-07 18:31:39 +01:00
9a8070bd06
Added missing hillshading cleanup
2024-11-03 17:59:25 +01:00
b721a829b2
Code cleanup
2024-11-01 09:16:32 +01:00
244a7670e7
Increase the distance precision for tracks < 10km/nm/nmi to two decimal digits
2024-10-31 01:31:08 +01:00
3ec36336c1
Added missing label text checks
2024-10-29 00:35:41 +01:00
86b85e5afc
Limit area labels to one per tile
2024-10-28 13:00:56 +01:00
77f51098f6
Code cleanup
...
While QWidget:palette() and QPalette() should technically provide the same
results due to the way how the default QPalette gets applied, make it clean
and obvious what we want to achieve.
2024-10-23 18:31:56 +02:00
4848190377
Includes cleanup
2024-10-23 08:01:45 +02:00
6da8ec3525
Micro-optimization
2024-10-23 08:01:14 +02:00
5a71deda15
Optimization
2024-10-22 09:06:09 +02:00
5b5e00038f
Code cleanup
2024-10-22 07:43:42 +02:00
b348ad6288
DEM locking cleanup
2024-10-21 23:05:09 +02:00
22c7ea7de6
Do not use functions deprecated in Qt 6.8
2024-10-16 01:21:28 +02:00
28a7e94986
Some more IMG style enhancements
2024-10-09 23:17:16 +02:00
3474b8db96
Improved default IMG style
2024-10-09 07:35:17 +02:00
c28f12e0bb
Added Israleli grid projection
2024-10-05 00:26:51 +02:00
749282085e
Added missing style for marine chart isobaths
2024-10-05 00:24:57 +02:00
3b276882e0
Code cleanup
2024-10-03 07:51:53 +02:00
7b516ca5e4
Free the QVector/QList memory where memory should be released
2024-09-28 19:49:42 +02:00
225e6da48b
Use the "Round" HiDPI scaling policy (the default in Qt5) in Qt6
...
As of Qt 6.7.2 the rendering is completely broken and full of various render
artifacts when the default "PassThrough" policy is used and the user has
a fractional screen size like 125% set.
2024-09-21 13:38:56 +02:00
23c398caf7
Add a comment for the splitter refresh hack
2024-09-21 13:20:32 +02:00
17ef334c4c
Revert "Clean up the splitter/graph tabs logic"
...
This reverts commit b01dcc4569b21107125d6ae912d0634b300add88.
2024-09-21 13:14:49 +02:00
b01dcc4569
Clean up the splitter/graph tabs logic
2024-09-21 11:36:51 +02:00