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Fixed marine charts rendering
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@ -278,10 +278,10 @@ void Style::defaultPolygonStyle()
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// Draw order
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_drawOrder
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<< TYPE(0x4b) << 0x10d01 << 0x10104 << 0x10613 << TYPE(0x4a)
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<< TYPE(0x4b) << 0x10d01 << 0x10104 << TYPE(0x4a)
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<< 0x10101 << 0x10102 << 0x10301 << 0x10302 << 0x10303
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<< 0x10304 << 0x10305 << 0x10306 << 0x10105 << 0x10409
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<< 0x10503 << 0x10601 << 0x1060a
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<< 0x10304 << 0x10305 << 0x10306 << 0x10613 << 0x10105
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<< 0x10409 << 0x10503 << 0x10601 << 0x1060a
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<< TYPE(0x01) << 0x10800 << TYPE(0x02) << 0x10801 << TYPE(0x03) << 0x10802
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<< TYPE(0x17) << 0x10a04 << TYPE(0x18) << 0x1090c << TYPE(0x1a) << 0x1090e
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<< TYPE(0x28) << 0x10b01 << TYPE(0x32) << 0x10b02 << TYPE(0x3c) << 0x10b03
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