2018-10-29 00:11:23 +01:00
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#include <QByteArray>
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#include <QPainter>
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#include <QDebug>
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#include <QVariantMap>
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#include "vector_tile.pb.h"
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#include "style.h"
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#include "tile.h"
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#include "pbf.h"
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using namespace google::protobuf;
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#define MOVE_TO 1
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#define LINE_TO 2
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#define CLOSE_PATH 7
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#define POLYGON vector_tile::Tile_GeomType::Tile_GeomType_POLYGON
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#define LINESTRING vector_tile::Tile_GeomType::Tile_GeomType_LINESTRING
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#define POINT vector_tile::Tile_GeomType::Tile_GeomType_POINT
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struct Layer
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{
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Layer(const vector_tile::Tile_Layer *data) : data(data) {}
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const vector_tile::Tile_Layer *data;
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QVector<QString> keys;
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QVector<QVariant> values;
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};
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struct Feature
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{
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Feature(const vector_tile::Tile_Feature *data, const QVector<QString> *keys,
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const QVector<QVariant> *values) : data(data), keys(keys),
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values(values) {}
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const vector_tile::Tile_Feature *data;
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const QVector<QString> *keys;
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const QVector<QVariant> *values;
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};
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static QVariant value(const vector_tile::Tile_Value &val)
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{
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if (val.has_bool_value())
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return QVariant(val.bool_value());
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else if (val.has_int_value())
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return QVariant((qlonglong)val.int_value());
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else if (val.has_sint_value())
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return QVariant((qlonglong)val.sint_value());
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else if (val.has_uint_value())
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return QVariant((qulonglong)val.uint_value());
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else if (val.has_float_value())
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return QVariant(val.float_value());
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else if (val.has_double_value())
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return QVariant(val.double_value());
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else if (val.has_string_value())
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return QVariant(QString::fromStdString(val.string_value()));
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else
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return QVariant();
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}
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static QPoint parameters(quint32 v1, quint32 v2)
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{
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return QPoint((v1 >> 1) ^ (-(v1 & 1)), ((v2 >> 1) ^ (-(v2 & 1))));
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}
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static void feature(const Feature &feature, Style *style, int styleLayer,
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qreal factor, Tile &tile)
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{
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QVariantMap tags;
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for (int i = 0; i < feature.data->tags_size(); i = i + 2)
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tags.insert(feature.keys->at(feature.data->tags(i)),
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feature.values->at(feature.data->tags(i+1)));
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switch (feature.data->type()) {
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case POLYGON:
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tags.insert("$type", QVariant("Polygon"));
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break;
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case LINESTRING:
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tags.insert("$type", QVariant("LineString"));
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break;
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case POINT:
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tags.insert("$type", QVariant("Point"));
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break;
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default:
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break;
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}
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if (!style->match(styleLayer, tags))
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return;
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QPoint cursor;
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QPainterPath path;
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for (int i = 0; i < feature.data->geometry_size(); i++) {
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quint32 g = feature.data->geometry(i);
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unsigned cmdId = g & 0x7;
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unsigned cmdCount = g >> 3;
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if (cmdId == MOVE_TO) {
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for (unsigned j = 0; j < cmdCount; j++) {
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QPoint offset = parameters(feature.data->geometry(i+1),
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feature.data->geometry(i+2));
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i += 2;
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cursor += offset;
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path.moveTo(QPointF(cursor) / factor);
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}
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} else if (cmdId == LINE_TO) {
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for (unsigned j = 0; j < cmdCount; j++) {
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QPoint offset = parameters(feature.data->geometry(i+1),
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feature.data->geometry(i+2));
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i += 2;
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cursor += offset;
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path.lineTo(QPointF(cursor) / factor);
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}
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} else if (cmdId == CLOSE_PATH) {
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path.closeSubpath();
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path.moveTo(cursor);
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}
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}
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style->drawFeature(styleLayer, path, tags, tile);
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}
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static void layer(const Layer &layer, Style *style, int styleLayer, Tile &tile)
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{
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2018-10-31 00:05:08 +01:00
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if (layer.data->version() != 2)
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return;
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2018-10-29 18:42:04 +01:00
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qreal factor = layer.data->extent() / (qreal)tile.size();
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2018-10-29 00:11:23 +01:00
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for (int i = 0; i < layer.data->features_size(); i++)
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feature(Feature(&(layer.data->features(i)), &(layer.keys),
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&(layer.values)), style, styleLayer, factor, tile);
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}
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2018-10-29 18:42:04 +01:00
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QImage PBF::image(const QByteArray &data, int zoom, Style *style, int size)
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2018-10-29 00:11:23 +01:00
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{
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vector_tile::Tile tile;
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if (!tile.ParseFromArray(data.constData(), data.size())) {
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qCritical() << "Invalid tile protocol buffer data";
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return QImage();
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}
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2018-10-29 18:42:04 +01:00
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Tile t(size);
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2018-10-29 00:11:23 +01:00
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style->setZoom(zoom);
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style->drawBackground(t);
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QMap<QString, Layer> layers;
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for (int i = 0; i < tile.layers_size(); i++) {
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const vector_tile::Tile_Layer &layer = tile.layers(i);
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Layer l(&layer);
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for (int j = 0; j < layer.keys_size(); j++)
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l.keys.append(QString::fromStdString(layer.keys(j)));
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for (int j = 0; j < layer.values_size(); j++)
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l.values.append(value(layer.values(j)));
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layers.insert(QString::fromStdString(tile.layers(i).name()), l);
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}
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// Process data in order of style layers
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for (int i = 0; i < style->sourceLayers().size(); i++) {
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QMap<QString, Layer>::const_iterator it = layers.find(
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style->sourceLayers().at(i));
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if (it == layers.constEnd())
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continue;
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layer(*it, style, i, t);
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}
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return t.render();
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}
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