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Sector lights rendering polishing
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@ -31,6 +31,7 @@
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#define SECTR2 137
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#define TRAFIC 172
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#define VALDCO 174
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#define VALNMR 178
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#define VERCLR 181
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#define WATLEV 187
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@ -13,7 +13,7 @@ using namespace ENC;
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#define TEXT_EXTENT 160
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#define TSSLPT_SIZE 24
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#define SECTOR_RADIUS 40
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#define RANGE_FACTOR 4
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static const float C1 = 0.866025f; /* sqrt(3)/2 */
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static const QColor tsslptPen = QColor(0xeb, 0x49, 0xeb);
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@ -213,36 +213,46 @@ void RasterTile::drawTextItems(QPainter *painter,
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}
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}
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static QRectF lightRect(const QPointF &pos, double range)
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{
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return QRectF(pos.x() - range * RANGE_FACTOR, pos.y() - range * RANGE_FACTOR,
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2*range * RANGE_FACTOR, 2*range * RANGE_FACTOR);
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}
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void RasterTile::drawSectorLights(QPainter *painter,
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const QList<SectorLight> &lights) const
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{
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for (int i = 0; i < lights.size(); i++) {
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const SectorLight &l = lights.at(i);
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QPointF pos(ll2xy(l.pos));
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QRectF rect(pos.x() - SECTOR_RADIUS, pos.y() - SECTOR_RADIUS,
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2*SECTOR_RADIUS, 2*SECTOR_RADIUS);
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QRectF rect(lightRect(pos, (l.range == 0) ? 6 : l.range));
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double a1 = -(l.end + 90);
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double a2 = -(l.start + 90);
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if (a1 > a2)
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a2 += 360;
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double as = (a2 - a1);
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if (as == 0)
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as = 360;
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if (l.visibility == 3 || l.visibility >= 6)
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painter->setPen(QPen(Qt::black, 1, Qt::DashLine));
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else {
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painter->setPen(QPen(Qt::black, 6, Qt::SolidLine, Qt::FlatCap));
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painter->drawArc(rect, a1 * 16, (a2 - a1) * 16);
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painter->drawArc(rect, a1 * 16, as * 16);
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painter->setPen(QPen(Style::color(l.color), 4, Qt::SolidLine,
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Qt::FlatCap));
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}
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painter->drawArc(rect, a1 * 16, (a2 - a1) * 16);
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painter->drawArc(rect, a1 * 16, as * 16);
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QLineF ln(pos, QPointF(pos.x() + 2*SECTOR_RADIUS, pos.y()));
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ln.setAngle(a1);
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painter->setPen(QPen(Qt::black, 1, Qt::DashLine));
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painter->drawLine(ln);
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ln.setAngle(a2);
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painter->drawLine(ln);
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if (a2 - a1 != 0) {
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QLineF ln(pos, QPointF(pos.x() + rect.width(), pos.y()));
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ln.setAngle(a1);
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painter->setPen(QPen(Qt::black, 1, Qt::DashLine));
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painter->drawLine(ln);
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ln.setAngle(a2);
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painter->drawLine(ln);
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}
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}
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}
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@ -252,6 +262,7 @@ void RasterTile::processPoints(QList<MapData::Point> &points,
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{
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LightMap lightsMap;
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SignalSet signalsSet;
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QSet<Coordinates> slMap;
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int i;
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std::sort(points.begin(), points.end());
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@ -263,11 +274,14 @@ void RasterTile::processPoints(QList<MapData::Point> &points,
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if (point.type()>>16 == LIGHTS) {
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const MapData::Attributes &attr = point.attributes();
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Style::Color color = (Style::Color)(attr.value(COLOUR).toUInt());
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double range = attr.value(VALNMR).toDouble();
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if (attr.contains(SECTR1)) {
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if (attr.contains(SECTR1)
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|| (range >= 6 && !(point.type() & 0xFFFF))) {
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sectorLights.append(SectorLight(point.pos(), color,
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attr.value(LITVIS).toUInt(), attr.value(SECTR1).toDouble(),
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attr.value(SECTR2).toDouble()));
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attr.value(LITVIS).toUInt(), range,
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attr.value(SECTR1).toDouble(), attr.value(SECTR2).toDouble()));
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slMap.insert(point.pos());
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} else
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lightsMap.insert(point.pos(), color);
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} else if (point.type()>>16 == FOGSIG)
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@ -298,7 +312,8 @@ void RasterTile::processPoints(QList<MapData::Point> &points,
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TextPointItem *item = new TextPointItem(pos + offset, label, fnt, img,
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color, hColor, 0, 2, rotate);
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if (item->isValid() && !item->collides(textItems)) {
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if (item->isValid() && (slMap.contains(point.pos())
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|| !item->collides(textItems))) {
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textItems.append(item);
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if (lightsMap.contains(point.pos()))
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lights.append(new TextPointItem(pos + _style->lightOffset(),
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@ -37,12 +37,13 @@ private:
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struct SectorLight
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{
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SectorLight(const Coordinates &pos, Style::Color color, uint visibility,
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double start, double end) : pos(pos), color(color),
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visibility(visibility), start(start), end(end) {}
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double range, double start, double end) : pos(pos), color(color),
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visibility(visibility), range(range), start(start), end(end) {}
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Coordinates pos;
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Style::Color color;
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uint visibility;
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double range;
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double start;
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double end;
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};
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@ -245,7 +245,7 @@ void RasterTile::drawSectorLights(QPainter *painter,
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const Lights::Sector &end = (j == p->lights.sectors.size() - 1)
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? p->lights.sectors.at(0) : p->lights.sectors.at(j+1);
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if (start.color && start.range) {
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if (start.color) {
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double a1 = -(end.angle / 10.0 + 90.0);
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double a2 = -(start.angle / 10.0 + 90.0);
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if (a1 > a2)
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@ -254,7 +254,7 @@ void RasterTile::drawSectorLights(QPainter *painter,
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if (as == 0)
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as = 360;
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QRect rect(lightRect(pos, start.range));
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QRect rect(lightRect(pos, start.range ? start.range : 6));
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painter->setPen(QPen(Qt::black, 6, Qt::SolidLine,
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Qt::FlatCap));
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@ -492,8 +492,8 @@ void RasterTile::processPoints(QList<MapData::Point> &points,
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TextPointItem *item = new TextPointItem(pos + offset, label, fnt, img,
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color, hcolor, 0, ICON_PADDING);
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if (point.lights.isSectorLight()
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|| (item->isValid() && !item->collides(textItems))) {
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if (item->isValid() && (point.lights.isSectorLight()
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|| !item->collides(textItems))) {
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textItems.append(item);
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if (point.lights.color && !point.lights.isSectorLight())
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textItems.append(new TextPointItem(pos + style->lightOffset(),
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